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clarencetomas
5 years agoNew Spectator
"Hortus;c-2179877" wrote:"dgree;c-2179842" wrote:
It's not rocket science, folks. If you don't want DR to walk all over your team, don't put the permataunt tank in the leader slot
Isn't that the thing which should kit designers test and take care of? We had exactly same situation with SLKR in the past (GAS+1 counter).
I mean, I don't think CG really tests much at all. It's not the same situation (the issue with GAS was that they insisted on hardcoding SLKR to murder a normal GAS squad, which could be abused in combination with GAS cooldown reduction). The issue here only seems to be the case when the tank is in the leader slot rather than an ally slot, and there isn't sufficient support on the team to handle or prevent debuffs (people are running a very offensive squad here around JML). I'm not sure what the solution to that is, though, other than changing squad setup--JML is already fear immune, JKL is already fear immune, and GAS cleanses himself when crit (also designed against SE who basically always crit).
My concern is that CG is using the post-release period to have players test, and that the issues will be poorly understood (probably via poor game mechanic understanding by "game changers" or w/e and clickbaity youtube videos) and the solutions won't be narrowly tailored towards solving those issues (as was the case when they wanted to defend their SLKR AIand ability cooldowns by supercharging SLKR with perm-advantage and all its benefits).
Like you said, a decent understanding of the kits and some testing would've made a lot of the current issues obvious, just as any serious Sith player could have told CG that EP/Vader would outspeed and run around DR lead with TM gain, using ferocity against them (hence the Malak patch). My hope is that CG is paying attention to the deeper mechanics of the issues here, and is patiently coming up with good solutions. I assume they want people to spend resources on these new GLs (jedi titan squad is already pretty okay under JKR without a GL, and SEE is far worse and often even hurts a DR squad). Otherwise a lot of people may assume that GLs other than SLKR are just luxury toons.
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