"Pariah_Anchorite;c-1706443" wrote:
I will not put her unique past tier 6. I won’t get invis, so what? I won’t get health steal offense up etc, so what? I’ll have a strong tank, taunting for 4 turns with Angelina Jolee Bindo backing me up.
Solution: when Juhani regains 100% health, she regains taunt (as part of her zeta). She can float b/w invisibility and taunt. Hows that for hard to kill?
I've been using her (7* + zeta and some t12 great) and she's pretty weak. Much weaker than GK. Her taunt sucks, only taunts once every 4 turns and is almost always immediately removed. One solution is to make her taunt undispelable due to the long CDs and her slow speed. Also her zeta needs to give her taunt back once she reaches full hp. Additionally, her stagger is resistable. So it won't stagger other Jedi teams, which also means her basic won't do damage. GK can also dispel her stagger and turn it into a positive effect.
IMO she's not worth buying in her current state. She needs a way to gain back taunt that's not on a 4 turn CD. She's very slow, doesn't hit hard, and her stagger is useless vs other Jedi teams. So either make her stagger unresistable/undispelable or change it to something else completely.
Bad base stats + bad kit = bad character. I like the idea and see what CG was trying to do, but the execution was really bad. I think her stagger needs to be one of those debuffs you couldn't avoid/dispel, debuffs that don't work like this aren't good in the current meta. As of right now, I've staggered Jolee only two times after at least 30 arena matches, everyone else resisted and the stagger was dispelled.
Her base speed needs to be higher or her CDs need to go down. Right now she's very slow, has long CDs, and hits like a wet sponge. If she gained taunt as long as she was at 100% health that would fix some of her problems.
You can safely ignore her in arena and with your wallet.
She's slow, doesn't hit hard, doesn't offer much support, and her kit is just bad for a tank character. 1 dispel and she's rendered useless. And she's not immune to TM reduction so if you hit her it'll take even longer for her to taunt again. But right now the best thing to do is dispel/stun her when she taunts and ignore her until the real threats have been taken care of.
This is another case where a characters zeta actually makes them weaker instead of stronger.
NS Zombie all over again.