"YaeVizsla;c-1889324" wrote:
Making design decisions for the game as a whole is not "punishing" anyone.
They decided overall play experience was better if they gated the mission behind a team that actually stands a reasonable chance. Nobody is being punished, and that word is deliberately loaded to ascribe malice to a reasonable design decision.
Just because something has a power requirement doesn't mean that once you qualify for it you'll stand a reasonable chance, or a chance at all, hence why I said "Except I've got a sinking feeling that once they're past the requirement, they STILL have no fighting chance" because they'll probably be stuff like preloaded tm and other stupid gimmicks that'll kill your entire team before you can do a thing (a very good modded G12 Bh team can still have 4 members of your team dead before you can do a thing in the Chewie event)
Honestly most Cg's decisions (I'd say around 60-80%) screw people over, wherever it's in big or small ways, so that combined with Cg's past history with the game and the fact Ea own them (which isn't going to help them) I think it's understandable that most will look at what they do through a negative lens first and not give them the benefit of the doubt
Of course we can't know the full situation for sure until we get more info about the tb (or playing for real) so we both could be wrong about alot of this (such as brood alpha needing little to no kryotechs since that'll only make the situation with the spec missions worse, among other things) so at this point it's better to just drop this convo and theorycraft some more about Wat for now as that's the fun part about this character so I'll start with this:
B1 with the weapon mods is going to be pretty good as it'l allow him to gain a bunch of battalion stacks and possibly even outpace GG's unique, even tough he'll probably the character Wat replaces so that may not be too useful in the grand scheme of things, a g13GG and Wat are probably going to be one of the most terrifying teams to fight though