"Treeburner;c-1946923" wrote:
"7AnimalMother;c-1946900" wrote:
"EventineElessedil;c-1946851" wrote:
"Treeburner;c-1946844" wrote:
@7AnimalMother if Rex was on 20% hp and received a attack worth 25% hp then fives would die Rex would live but remain on 20% hp.
I think that's what healing immunity will do but we will have to see.
If so, that's still a big weakness in the clone kit. Big.
RIght... I rather not have 5's unique triggered in this case because it becomes a penalty.
But you will get his stats still .
So basically you don't want the skill to trigger because Rex stayed at 47% health when it would of been reset to 100.
I think not being healed back to full hp but getting his max hp, protect, offence,speed and fives' dying is still a good trade ,I don't see why that small amount of hp makes a difference to wether you would like it to proc, I mean it's not like any of the clones or shaak ti have a cleanse or tenacity up ;)
Well the point would be if rex is left with minimal hps, 5s dies, and rex doesn't heal, it all depends on turn order on whether rex dies with the next tickle or gets heals with the new stats after his own teammates go...