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6 years ago

Kit Rework: CT-7567 "Rex"




UNIT NAME: CT-7567 "Rex"
ALIGNMENT: Light
CATEGORIES: Light Side, Support, Leader, 501st, Clone Trooper, Galactic Republic
Clone Leader who fiercely supports and protects his 501st and Clone Trooper allies

Old Text Highlighted in Red
Updated Text Highlighted in Green

ABILITIES:

Basic: Impeding Shot


FINAL TEXT(OLD): Deal Physical damage to target enemy and remove 25% Turn Meter.
FINAL TEXT(UPDATED): Deal Physical damage to target enemy and remove 25% Turn Meter. Grant Potency Up for 1 turn to a random 501st Clone Trooper ally who doesn't already have it.

Special 1: Form Up (Cooldown 4) (Previously Squad Discipline)


FINAL TEXT(OLD): Dispel all negative status effects on all allies and grant them Tenacity Up for 3 turns. Clone allies gain 60% Turn Meter, plus an additional 10% Turn Meter for each effect dispelled this way, and other allies gain half that amount.
FINAL TEXT(UPDATED): Dispel all debuffs on all allies and grant them Tenacity Up for 3 turns. Clone Trooper allies gain 60% Turn Meter, plus an additional 10% Turn Meter for each debuff dispelled this way, and other allies gain half of these amounts.

Special 2: Aerial Advantage (Cooldown 4) (Previously Subdue)


FINAL TEXT(OLD): Deal Physical damage to target enemy, plus bonus damage equal to 25% of the target's Maximum Health.
FINAL TEXT(UPDATED): Deal Physical damage to target enemy, plus bonus damage equal to 25% of the target's Max Health for each turn a Clone Trooper ally has taken during this encounter. This ability starts on cooldown.

Leader: Brothers in Arms

FINAL TEXT(OLD): Clone allies gain 20% Max Health, and other allies gain half that amount. In addition, whenever an ally suffers a Critical Hit, all Clone allies gain 15% Turn Meter, and other allies gain half that amount.
FINAL TEXT(UPDATED): Clone Trooper allies and 501st allies have +20% Max Health. This increase is doubled for 501st Clone Troopers and halved for other allies. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 15% Turn Meter and other allies gain half that amount.


Unique: Captain of the 501st

FINAL TEXT(UPDATED): (ZETA) All 501st allies have +4% Speed for each 501st ally present at the start of battle. Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns.

If Ahsoka Tano is an ally, she gains Critical Hit Immunity for 2 turns whenever she falls below 100% Health.

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