"Disruptor92;c-1945121" wrote:
Wait, so Rex will deal 25% HP damage for every turn a clone ally has taken? So after only 4 turns he would deal 100%? There's obviously still protection in the way, but stll, that seems kinda broken. Or am I misunderstanding the ability?
Read again, it's 25% for each turn
each clone ally takes. So assuming all 4 clones take a turn for 4 turns, that's 16 x 25% which would be 400% of that target's health. I'm pretty sure that would one shot Nest even with prot stacks.
Edit to add: That should also one-shot any enemy on the field in the upcoming LS Geo TW, provided you can keep Rex alive. I might be moving him up in the G13 que.