"Jarvind;c-1945139" wrote:
"Disruptor92;c-1945121" wrote:
Wait, so Rex will deal 25% HP damage for every turn a clone ally has taken? So after only 4 turns he would deal 100%? There's obviously still protection in the way, but stll, that seems kinda broken. Or am I misunderstanding the ability?
I mean, Malak can already deal 100% health damage multiple times in one fight. Doesn't seem that outrageous.
This is just power creep in action. They have to give new or reworked squads these monster "trump card" abilities, otherwise they just won't be relevant.
I think it will be the annihilate for LS TB
We have enemies with very high health pool and none of the clones have something to finish off those crazy high health toons