5 years ago
Landos millennium falcon
So this ship + young lando was the last shard farm I had on fleet side. Im harvesting gear now. I dont know why i farmed this but i did. Currently working on my grind for slkr, I have...
"gufu21;c-2109223" wrote:
I'm pretty sure I'm not playing at the same level you are, and ships are definitely not my strong suit (about #200, April 2016, with a few breaks along the way), so take anything I say with many grains of salt. But ...
I have g11 Young Lando and G12 L3, and I've really enjoyed this ship. When you get its reinforcement ability maxed, bringing it in can sometimes feel like a mini ultimate. I've had plenty of situations when I'm hanging by a thread—maybe my ships might not last another round of attacks, or I know that the enemy capital ship is about to get its ultimate off and wipe me—and Lando's Falcon's two or three consecutive turns is enough to clear the opposing ships or at least even up the odds.
Situationally, especially if the enemy has a lot of juicy buffs out, I'll sometimes bring Lando's Falcon in early. I might then be able to dispel a taunt with the second special and land a big hit with the first (ideally, back to back).
That said, though I don't have a great sense of what's meta in ships nowadays, I don't seem to ever hear people in the community talk about it. emoore123 seems to be right that it didn't seem to have much of an impact, and swgoh.gg bears that out—it's just not there in the fleet meta report (https://swgoh.gg/stats/fleet-meta-report/100/).
At any rate, I still think the ship is a lot of fun, and it does pretty good work for me where I'm at.
Young Lando himself is decent enough, but I'm having a hard time myself figuring out where he fits.
The obvious idea would be running him in a full prepared squad. If you use prepared scoundrels on offense, I could see him doing really well. The ability to hand out prepared with his second special could be extremely useful: you could get L3 to taunt immediately when needed, get Young Han assisting again after unloading his big special, or—most importantly—get prepared back on VanChew to bank another revive even if he's taken hits. Plus Young Lando can hit very hard—under the right circumstances, harder than Yolo.
But unfortunately his AI doesn't use him right. Instead of handing out prepared to whoever needs it, the AI seems to never use the second special unless an ally has debuffs to dispel. Since I, like most people, use my Qi'ra team for defense, that's not going to work, especially with how squishy he is. There are just better options (like StHan) to give extra durability on defense.
So for me, he's sort of turned into a GA reserve scoundrel to throw in a Lando-led team of Rebel or scoundrel odds and ends. Admittedly, that sort of feels like a waste, but it does the job.
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
22,748 PostsLatest Activity: 29 days ago