"Bulldog1205;c-1901291" wrote:
"IronRanger;c-1901234" wrote:
Wonder if that is working as intended?
While I can’t say it’s working as intended, It is working as described. MagnaGuard is indestructible at 1hp until he takes another turn. Fracture prevents/delays that turn. It makes perfect sense to operate the way that’s being reported.
I agree totally. It really helps out a GG team if the opposing Thrawn fractures Magnaguard. I have to test more to see if Magnaguard still dies if you heal him back up before Fracture expires or if he then lives on. I can't recall what happened in my matches.