Forum Discussion
Persimius
4 years agoRising Scout
So, list of changes over the last month that has made Mal fleet significantly worse (though still 2nd best):
1. Summoned VD's no longer assist other VD's at a 100% rate (they do still assist real units 100% of the time)
2. VD's now assist after the calling unit's attack finishes, this means that
a. The target will potentially no longer have buzz droids (meaning hits against HT do nothing)
b. If the target dies the VD's do not gain overcharge
c. If the target has foresight, the calling unit clears it (this is the only good part)
Not sure why they are making these changes now, other than they just now managed to get to them on the list. But it definitely makes offense harder as a Malevolence user.
1. Summoned VD's no longer assist other VD's at a 100% rate (they do still assist real units 100% of the time)
2. VD's now assist after the calling unit's attack finishes, this means that
a. The target will potentially no longer have buzz droids (meaning hits against HT do nothing)
b. If the target dies the VD's do not gain overcharge
c. If the target has foresight, the calling unit clears it (this is the only good part)
Not sure why they are making these changes now, other than they just now managed to get to them on the list. But it definitely makes offense harder as a Malevolence user.
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