2 years ago
Maul's Seething Rage and Anguish WAI??
I was trying to adjust mods between health and offense to optimize Maul's damage output from Seething Rage.(Please ignore LV's leader and protection, i don't have him) It occurred to me that because Seething Rage deals true damage, we can know Maul's damage output at the start of the battle, assuming no other modifiers to his offense or max health. And this proved to be true, as a solo in Galactic War his first hit with Seething Rage dealt 6474 damage or 8004 damage depending upon 3 or 5 stacks of anguish respectively. But, how do we arrive at those values?
True damage is physical damage without reduction for armor. 7* physical damage is 3490, R2 adds 664, and I have 822 from mods totaling 4976. The above true damage values are 130% and 160% of my total physical damage. This is strange because Usurper(L) grants 25% offense, and Bound by Hatred adds 15% offense. How then do we arrive at 130% and 160% true damage?
Anguish is supposedly why Health is important to Maul, he takes damage equal to 2% Max Health per stack and gains that much offense. The 2% damage is verified as 1274 (60710 Max Health, plus 5% from Usurper); which would be a total of 3822 or 6370 at 3 or 5 stacks respectively. This should be added to my offense for that turn, but why isn't that part of the true damage amount? My physical damage is 4976 totaling 8798 or 11346 at the respective stack count, but true damage is only 6474 or 8004?
Where and how is the added offense from Anguish being included in Seething Rage's first hit? If it's meant to be excluded, but the stack count itself affects it, what drives the 130% or 160% modifiers to physical damage to get to the actual true damage? And from there, how do you calculate the subsequent bonus turn hits from Seething Rage?
True damage is physical damage without reduction for armor. 7* physical damage is 3490, R2 adds 664, and I have 822 from mods totaling 4976. The above true damage values are 130% and 160% of my total physical damage. This is strange because Usurper(L) grants 25% offense, and Bound by Hatred adds 15% offense. How then do we arrive at 130% and 160% true damage?
Anguish is supposedly why Health is important to Maul, he takes damage equal to 2% Max Health per stack and gains that much offense. The 2% damage is verified as 1274 (60710 Max Health, plus 5% from Usurper); which would be a total of 3822 or 6370 at 3 or 5 stacks respectively. This should be added to my offense for that turn, but why isn't that part of the true damage amount? My physical damage is 4976 totaling 8798 or 11346 at the respective stack count, but true damage is only 6474 or 8004?
Where and how is the added offense from Anguish being included in Seething Rage's first hit? If it's meant to be excluded, but the stack count itself affects it, what drives the 130% or 160% modifiers to physical damage to get to the actual true damage? And from there, how do you calculate the subsequent bonus turn hits from Seething Rage?