"Boov;c-1679682" wrote:
Are you not choosing a mod with a more favourable primary, secondary or mod set over more raw speed more often than you did before?
I disagree with the OP that speed has become more important. Speed is still king, and I think they need to continue to find ways to balance it, but mods 2.0 is a step in the right direction.
I’m kind of paying the price right now because my strategy for farming mods in the past was to seek out gold mods with speed secondaries regardless of set or primary stat. I ignored those green and blue mods that would give +10 speed. I didn’t farm mods in cantina by set. For a while I had the best speed mods, because I gave myself more rolls for those +20 speed secondaries and had a few of them. But they are all mismatched. Now everyone else is upgrading those +10-15 speed sets they made and ending up with better mods than me, because mine are so mismatched.
While I’m annoyed at how the mod changes hurt me personally, I do believe this is a better way of doing it.