"Mobewan;c-1428946" wrote:
Crit damage mods take so much longer to farm good ones with great speed secondaries, and in the meantime, being faster is a huge advantage over slow crit damage mods.
Um, it takes exactly the same amount of time to farm good crit damage mods as it takes to farm good crit chance, offense, health, speed, etc mods.
In all mod farming you are looking for good speed secondaries, along with whatever set bonus you are going for. And its the same amount of time to find those good speed secondaries regardless of mod type.
The set bonus you want to go for depends on several factors. The characters role and who the other members of your arena team are. e.g, if you are running GK/zarriss you want health mods on both, with health on circle/cross primaries. The purpose of those two characters on that team is to survive as long as possible. The other members of your team are there for the damage. In that though there is no reason to not go for good speed secondaries on those two characters. Them getting to act more often to use their specials is still a boost to your team overall.