Forum Discussion
7 years ago
I see the problem, his multiplier on his AOE is WAY too low!
Even with Omega so maxed it is 0.439. Now look at what Potency is adding with this crummy low multiplier.
Say my current special damage is 1400. Then take his Potency 30% + 35%Palp + 50% Pot up = 115%, so we add 230 Offense.
(Base special dmg +115) * move multiplier = damage dealt.
Before potency boosts 1400 * 0.439 = 614. After boost (1400 + 230) * 0.439 = 715. Yipee lol
Even w/ Omegas & Zetas, the crummy multiplier will still ensure it is fairly low.
Look at a FULLY maxed Tarkin, he's got 1505-1663 on AOE before pot boost, which is 3609 * 0.439 = 1584 avg after RNG factor. Now say you have 70% pot on him, use him under Palp, Pot up, AND Omega basic used 3 times before using AOE. 70+35+50+150 = 305 x 2 = 610. Plug that in now and you get: (3609 + 610) * 0.439 = 1852. A whole boost of 268, whoopie, this is crap guys.
4 turn cooldown too does not help things here either.
BL - I guess his AOE is just not for damage, at all, it is for TM removal only. I don't think I will invest much in him, just star him up to get R2 is all, he is more of a defensive play for sure removing offense and TM, just a shame he doesn't help a little more on offense. I mean his AOE should at least be doing 3K high level not < 2, that is laughable, honestly this needs a tweak/re-work IMO no one should be doing <2K dmg fully maxed
Even with Omega so maxed it is 0.439. Now look at what Potency is adding with this crummy low multiplier.
Say my current special damage is 1400. Then take his Potency 30% + 35%Palp + 50% Pot up = 115%, so we add 230 Offense.
(Base special dmg +115) * move multiplier = damage dealt.
Before potency boosts 1400 * 0.439 = 614. After boost (1400 + 230) * 0.439 = 715. Yipee lol
Even w/ Omegas & Zetas, the crummy multiplier will still ensure it is fairly low.
Look at a FULLY maxed Tarkin, he's got 1505-1663 on AOE before pot boost, which is 3609 * 0.439 = 1584 avg after RNG factor. Now say you have 70% pot on him, use him under Palp, Pot up, AND Omega basic used 3 times before using AOE. 70+35+50+150 = 305 x 2 = 610. Plug that in now and you get: (3609 + 610) * 0.439 = 1852. A whole boost of 268, whoopie, this is crap guys.
4 turn cooldown too does not help things here either.
BL - I guess his AOE is just not for damage, at all, it is for TM removal only. I don't think I will invest much in him, just star him up to get R2 is all, he is more of a defensive play for sure removing offense and TM, just a shame he doesn't help a little more on offense. I mean his AOE should at least be doing 3K high level not < 2, that is laughable, honestly this needs a tweak/re-work IMO no one should be doing <2K dmg fully maxed