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Darth_DeVito
6 years agoSeasoned Ace
"BobcatSkywalker;c-2003630" wrote:"Ultra;c-2003614" wrote:
When you kill a toon, the unique shouldn't trigger since it never fell below 50% health
So u technically they never went below 50%. yet they died so they were at 100% at some point and they made it to 0% without going below 50% That's your take on this?
I know it doesn't trigger but op is kinda right that it should in theory.
It makes perfect sense if you think like a game developer (and only then). If a character dies, s/he's completely gone and has no health stat anymore. You can only check if health < (health/2) if there is something to check. But of course from a more reality-based perspective, having one's health drop below a certain threshold is the very definition of dying.
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