Forum Discussion
crzydroid
8 years agoHero (Retired)
Well, let's say they are both exactly at 5*. That's 185 shards. For Tarkin, that's 14,800 arena currency, and based on your rank, you are getting 600-625 a day, plus your 200 from activity. That's 18-19 days.
You are getting 75-100 gems from arena a day. I think there are around 70 from daily activities and GW? So you can buy 1.5 cantina refreshes a day to be conservative, and you accrue 120 energy over 24 hours plus your bonus energy. So around 345 per day average out those crystals...really alternating 285 and 405 every other day.
Talia is on an 8 energy node, and the drop rate on cantina shards is about 1/3, so 185 shards needs 555 battles or 4440 energy, so about 13 days.
So you just have to decide whether that extra 5 or 6 days (2-3 raids tops) is worth shooting yourself in the foot for farming Talia over a character that will help you in credit heist, Palpatine event, raids, critical chance mod challenge, light side battles, cantina battles, territory battles, territory war, galactic war, and maybe arena.
The other thing to keep in mind is that healers like Talia and Jedi counsular seem awesome now. BUT, they have a one-time group heal that then goes on cooldown and they don't offer much else. Later on down the line, you might have a squad that doesn't really need healing (especially with protection) beyond the health steal they get whenever they attack. OR, you might have a healer or support who has a unique or leader ability that passively heals your squad every turn. When you get to zeta abilities, some characters can even restore protection. Your protection levels are small now, but with enough gear, a lot of characters have more protection than health (which most healers can't heal).
Newsflash, Lando isn't super endgame anymore either, but he will go further and do a lot more midgame than Talia.
You are getting 75-100 gems from arena a day. I think there are around 70 from daily activities and GW? So you can buy 1.5 cantina refreshes a day to be conservative, and you accrue 120 energy over 24 hours plus your bonus energy. So around 345 per day average out those crystals...really alternating 285 and 405 every other day.
Talia is on an 8 energy node, and the drop rate on cantina shards is about 1/3, so 185 shards needs 555 battles or 4440 energy, so about 13 days.
So you just have to decide whether that extra 5 or 6 days (2-3 raids tops) is worth shooting yourself in the foot for farming Talia over a character that will help you in credit heist, Palpatine event, raids, critical chance mod challenge, light side battles, cantina battles, territory battles, territory war, galactic war, and maybe arena.
The other thing to keep in mind is that healers like Talia and Jedi counsular seem awesome now. BUT, they have a one-time group heal that then goes on cooldown and they don't offer much else. Later on down the line, you might have a squad that doesn't really need healing (especially with protection) beyond the health steal they get whenever they attack. OR, you might have a healer or support who has a unique or leader ability that passively heals your squad every turn. When you get to zeta abilities, some characters can even restore protection. Your protection levels are small now, but with enough gear, a lot of characters have more protection than health (which most healers can't heal).
Newsflash, Lando isn't super endgame anymore either, but he will go further and do a lot more midgame than Talia.
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