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8 years ago
"T4ct1c4l_J0k3r;c-1161174" wrote:"Nebulous;c-1161137" wrote:
Without knowing your potency and his tenacity (maybe his 'ebb and flow' isn't zeta), I can't really argue with you. For me, my thrawn has 166% tenacity while fractured. This means anyone with 66% or fewer potency points I'll resist 100% of the time.
I know that isnt right within the game. My palp has +12% accuracy and 83% potency (before leadership is applied) and still is not able to consistently stun or land shock on sub 20% tenacity chaze teams without tenacity buff active. The game is broken in 1 direction. And yes the thrawn i faced was zeta, 7*, and gear 11 full slots filled. (Gw node 9 no less which means he was enhanced to boot) Not quite as much tenacity as yours, but still had close to 40% base tenacity. Anyways if the description was correct (as it should be), i should not have been able to do this, yet i did and continued to do so until he was killed. Too bad we can't battle within our guilds or you could have a guildmate demonstrate this.
As far as your accuracy, that is only for hitting the target and only indirectly impacts application of negative status effects as, most often, you need to land the hit to apply.
As far as your 80+% potency vs sub 20% tenacity and being resisted, that's because the formula is: Tenacity - Potency = resist chance, 15% is min no matter how wide the gap.
So plugging in your numbers: 20T - 80P = -60 which is turned into 15% resist chance (cannot fall below this number)
Let's plug in my numbers: 166T - 60P = 106% chance to resist
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