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ThEbEaST91405's avatar
4 years ago

No Group Counters? (Geonosians)







These are my Geonosians. Whenever I go against another Geo team their team counters when one person counters, but for some reason my team doesn’t. I’ve looked through all the abilities and can’t find anything. I’m new to running a Geo team so it’s probably something I’m missing. Do I have to max out one of their abilities?
  • I would like that but I’ve tried mods before. They usually have mods but they’re on Empire and Jedi rn. And countering looks a lot different than attacks in repetition
  • The group counters are much faster and they all attack at the same time while individual attacks in repetition are more spaced out
  • Ok first off get their gear up, max their abilities including double zeta on gba, get some mods on them, then your geos will be able to put in some work, and as stated before they do not mass counter, they mass assist on pretty much everything except counter attacks.



  • This is everything what's possible. It's never the whole enemy team countering, just the Brute. The only thing i can think of is that you're mistaking their regular attacks with counters.
  • ? Am I understanding you are choosing to use level 50+ toons without mods? You might as well uninstall the game, and I mean that sincerely with 0 rudeness.

    The only usable toon you can get away with not modding is NS initiate for HSTR p3. I know of no others.
  • Blubcop's avatar
    Blubcop
    Seasoned Newcomer
    "Mephisto_style;c-2214959" wrote:

    The only usable toon you can get away with not modding is NS initiate for HSTR p3. I know of no others.


    I use qira with nest just for her lead to counter some teams
  • "Blubcop;c-2215392" wrote:
    "Mephisto_style;c-2214959" wrote:

    The only usable toon you can get away with not modding is NS initiate for HSTR p3. I know of no others.


    I use qira with nest just for her lead to counter some teams


    Does she die?

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