I'd argue a counterpoint to that - ewoks are all about TM gain (unless they are tricksy and set the event up to depend on Teebo lead and TM reduction, since that is counter to the typical build - but even that way, paploo has 50% chance per turn of stealthing and converting to taunt), and since paploo has a built in 25% speed increase, why wouldn't you crank his speed up to cycle through the taunts.
Make him fast enough to go first, and you can call an assist from either elder (who I agree is a linchpin to the whole affair) for the self 20% gain from chirpa lead plus a chance to increase everyone's TM, or better yet Teebo, for a guaranteed 100% team wide TM, which lets elder do as above, plus a mass attack call from Chirpa (giving another chance for the elder Teamwide TM gain), which could put you into another round of attacks before the opposing team even goes, and this round you trigger the taunt.
(I do think Logray is going to be the easier path for the team, but Teebo isn't a bad replacement, the mass TM gain, TM reduction on stealth basic, and a second source of buff dispel (with TM reduction) certainly isn't anything to scoff at!)
TL/DR
I personally find a faster paploo works better than a slower one, Ewoks Cycle through turns so fast that he is seldom off taunt anyway.