Forum Discussion
9 years ago
Fives and SF have the same max ship-only health according to swgoh.gg, so assuming Fives doesn't scale too differently from SF, the numbers I got from SkyKrak (on just a few ships) for fully maxed everything SF was 83k health and 53k protection. With 65% protection up from Plo, that's 170k combined health. If 2-3 ships crit and Spy applies Defense Down (before the assists land is how I believe it would work, still new to the game), Spy's assist can do anywhere from 172k-197k(all crits). If you get no Defense Down or no crits, you're still looking at 140-150k damage, which could easily be cleaned up by an Ackbar assist or Soldier. Granted, it takes out your one big opening power play as a Maul+Geos fleet, so the follow-up would be tricky, but definitely possible to kill Fives in one shot. If you have a second strong tank sitting in reinforcements, when SF dies you bring him in then stealth with Maul again, their reinforcement will be TL'd from Maul so you should be able to pull the combo off a second time before you kind of fall apart. But by that time I would expect at least 3 dead enemy ships to SF+2nd tank.
Wish I could play around on a dev account for just a short while - the amount of information we could gather from just a short amount of playtesting...
Wish I could play around on a dev account for just a short while - the amount of information we could gather from just a short amount of playtesting...
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,758 PostsLatest Activity: 10 years ago
Related Posts
Recent Discussions
- 4 days ago
- 6 days ago
- 8 days ago