Forum Discussion
ThraceIX
9 years agoNew Spectator
l took Poe out of my Arena line up today and he won't be going back in. I replaced him with my previously benched Lumi. His only 2 uses now are sacrificing himself for one of the last GW battles and finishing the tank challenge. I'm extremely disappointed with how they handled Poe. I have been a strong fan of Poe from the beginning. At first it was difficult to see his value but I stuck with him and eventually he started to pay dividends. Then I admit, he did get too strong but that wasn't his fault, it was the way turns were decided in the first round.
The only fix necessary to rebalance Poe was to fix the speed function and maybe make turn meter reduction resistible. If anything his speed should be 144 to be somewhat viable in PVP. I think these changes, outside of the Poe discussion, are positive for the game and in the long run will make for a better experience. However, in doing so they made Poe unusable where he shined the most - in the arena. I know some of you think otherwise but wait until people catch up with 5 characters faster than Poe. Battles are fully decided before Poe gets a turn in arena. QGJ, Dooku, Sid, Rey, GS, most Jedi, most Rebels, to name a few, all go before Poe and at that point his taunt doesn't matter, the match is over.
I like this game it's a lot of fun but I can't wrap my head around some of the decisions that have been made and the way updates have been executed. There's seems to be a serious disconnect somewhere. The community is great at communicating here on the forums, everyone is very vocal about genuine concerns with the game. We like the game, we care about it, we want to make it better. And for the most part if there is enough concern, it gets addressed. I even started to see a pattern of a noticeable increase in effort about communication from EA with the latest updates. I was seriously excited after reading the long patch notes about upcoming improvements, but none of that increase in effort matters when the most important changes are left out. People make costly decisions that have long term impacts based on the precious posts we read from EA. So i'm left to ask myself "why was the speed change left out of the extensive updates?" And I could only come up with:
They decided to change the speed function after the notes were released
Or, they left them out deliberately so people would farm Poe for a little longer over other Cantina toons
I understand this is a business model and they need to make money and I'm fine with that, spend as much as you want to it's your decision. But creating distrust among your customers is not a good business practice. This has happened twice now, what's from stopping it to happen a 3rd time? I admit, I'm cautious to sink resources (training driods, credits, energy, gear, crystals and, most importantly, ability mats!) into my next character in fear of him/her getting overnerfed again. What's the point? And don't tell us you're going to do it gradually step by step to see how it works out then in the same week roll out 7 nerfs on the same character. Again, not accurate information and creates mistrust.
I read the posts from EA_Jesse and they sound genuine and they sound true. They sound like he believes them which leads me to believe someone higher up or maybe a team higher up is making a.) rash decisions b.) is disconnected from the voice of the community c.) does not really care about the impact of the decisions being made or maybe a combination of the three. The game is new but EA has been around forever. I guess we'll all just have to wait and see how it pans out.
The only fix necessary to rebalance Poe was to fix the speed function and maybe make turn meter reduction resistible. If anything his speed should be 144 to be somewhat viable in PVP. I think these changes, outside of the Poe discussion, are positive for the game and in the long run will make for a better experience. However, in doing so they made Poe unusable where he shined the most - in the arena. I know some of you think otherwise but wait until people catch up with 5 characters faster than Poe. Battles are fully decided before Poe gets a turn in arena. QGJ, Dooku, Sid, Rey, GS, most Jedi, most Rebels, to name a few, all go before Poe and at that point his taunt doesn't matter, the match is over.
I like this game it's a lot of fun but I can't wrap my head around some of the decisions that have been made and the way updates have been executed. There's seems to be a serious disconnect somewhere. The community is great at communicating here on the forums, everyone is very vocal about genuine concerns with the game. We like the game, we care about it, we want to make it better. And for the most part if there is enough concern, it gets addressed. I even started to see a pattern of a noticeable increase in effort about communication from EA with the latest updates. I was seriously excited after reading the long patch notes about upcoming improvements, but none of that increase in effort matters when the most important changes are left out. People make costly decisions that have long term impacts based on the precious posts we read from EA. So i'm left to ask myself "why was the speed change left out of the extensive updates?" And I could only come up with:
I understand this is a business model and they need to make money and I'm fine with that, spend as much as you want to it's your decision. But creating distrust among your customers is not a good business practice. This has happened twice now, what's from stopping it to happen a 3rd time? I admit, I'm cautious to sink resources (training driods, credits, energy, gear, crystals and, most importantly, ability mats!) into my next character in fear of him/her getting overnerfed again. What's the point? And don't tell us you're going to do it gradually step by step to see how it works out then in the same week roll out 7 nerfs on the same character. Again, not accurate information and creates mistrust.
I read the posts from EA_Jesse and they sound genuine and they sound true. They sound like he believes them which leads me to believe someone higher up or maybe a team higher up is making a.) rash decisions b.) is disconnected from the voice of the community c.) does not really care about the impact of the decisions being made or maybe a combination of the three. The game is new but EA has been around forever. I guess we'll all just have to wait and see how it pans out.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,764 PostsLatest Activity: 2 days ago
Recent Discussions
- 2 days ago
- 2 days ago
- 3 days ago
- 5 days ago