Forum Discussion
9 years ago
"l3end3r;66052" wrote:"Darivon;65766" wrote:
Hey OP, i'm goin to repost something i wrote just a couple of minutes ago in another thread https://forums.galaxy-of-heroes.starwars.ea.com/discussion/7422/if-you-think-poe-and-fotp-dont-need-nerfs/p4
regarding the same/similar issue, if you don't mind. Might help/be usefull for some folks."CronozNL;65311" wrote:
Since I was so honest to post 3 consecutive vids you picked out the one that might have been played different. My 6* Ventress aoe deals around 2.5k non crit. Wouldn't be enough to kill Leia and FotP. Fact still remains battle is lost after 30 seconds where I was lucky enough that there wasn't much crit.
If you look at vid 3, 80% of the fights go this way, I'm destroyed in 30 secs.
I'll post more since you still can't seem to see the problem.
11 attacks and I could only do sid AoE:
https://www.youtube.com/watch?v=f1NFNX0rP-s"CronozNL;65477" wrote:
https://www.youtube.com/watch?v=f1NFNX0rP-s
Hey @CronozNL , thank you for making an effort posting those videos. What follows is not an attack or something but rather somewhat of a clarification of the issue.
Frist of all you, and a lot of other people, need to understand/realize that there are two different things going on. Your videos are appreciated in that they highlight ONE aspect of the fuss made around Poe/FOTP.The reason why some people suggest a TWEAK for Poe - reducing Poe's speed by ONE digit so that he falls out of the pool for "first possible actions taken" - is cause on an even field with both sides having strong and maxed stuff, 7* max gear huge dps, it becomes a COIN FLIP scenario of whose Poe goes first -->reducing the meter of the other team and thus allowing them to wipe the floor with the aforementioned HUGE DPS toons like QGJ, FOTP, GEO, Leia, Rey etc. This IS an issue. At THAT level. Concerning probably 1% of the player base. Your videos point out the "issue" for the other 99% of the player base.
Which clearly is - and as much as i dislike the term it does make kinda sense here - simply a "Learn to play" issue. Which in this game is conditioned by the resources you allocated to build and field certain toons. And to a lesser extent the proper usage of their skills.
Those two are totally independent to on another. The 1% knows/realizes this. Most of the other 99% do not. They tend to mix those two up and just jump on the bandwagon to NERF the toons in question. For whatever reasons they may have. Reasons like:
- Poe/FOTP poses a problem to their personal success in arena
- They don't have / didn't build those (strong) toons
- They can't seem to find a valid strategy to reliably beat those teams with the options available to them
- etc.
come to mind. No judgement here. Cause to those people Poe / FOTP DOES indeed seem "overpowered" and in dire need for a nerf. It's a totally legitimate claim. From THEIR perspective!
On top of that you actually posted videos with PROOF of how the 99% can STILL overcome those obstacles with resources already available to them. ---> Working as intended ?
Regarding your videos: You are already starting the match with less potent toons to begin with - 4* Barriss / 4* FOTP / 6* Asajj - with close to NO SYNERGY whatsoever against a very strong/expenssive/synergistic team with toons far superior to your own. Which took a lot of resources like time/money/"strategy" to build. So, the imminent question arises : What do you expect ? What kind of result do you expect to happen alone from that perspective. Do you think you SHOULD be able to win ?
Though the best part of those videos is yet to come. In that, as pointed out by @JohnnySteelAlpha , you STILL could have won that/those matches with whatever you have at hand. Simply by using another "strategy"/approach - like using your Offense Up buffed Asajj, who SURVIVED, for an AoE rather than tryn to purge unimportant stuff - for example.
In this case, as you yourself mentioned:"CronozNL;65311" wrote:--> With Sid lead that's round about ~ 4,2k AoE damage.
My 6* Ventress aoe deals around 2.5k non crit.
The single slowest toon in the game right now, bugged like theres no tomorow, considered probably C-Tier, COULD STILL allow you to win that matchup. THAT is indeed interessting and worth considering pouring resources into. Not the fact that you couldn't beat a strong team with weak toons while using a "wrong" approach over and over again. --> Working as intended ?
You are trying to win/get the desired results by simply using a "wrong" approach. E.G:"CronozNL;64552" wrote:
https://www.youtube.com/watch?v=tEiYLu_HcYo
I took Bariss as lead to try and increase the hp to soak more dmg in.
As you experienced yourself, this seems like it's NOT the way to go.
So, what other approaches are there to try and overcome those obstacles with resources avaible to you? --> This SHOULD be the question you ought to ask yourself. Instead of hitting a wall over and over again till you realize it's no point and come to conclusion that it MUST BE THE WALLS fault! Not yours.
With all that in mind: From a developer perspective - the monetary aspect aside - what would you do?
Balance the toons in question according to the 1% or the other 99% ?
Edit: I'm not against reducing Poe's speed by ONE digit btw. FOTP should have his bugs, 7* Agi--> Str swap + Triple Tap, fixed.
Edit2: I just read the words nerf Poe in capitals (again) - and the rest of course - and thought it might be usefull to raise awareness as there are different reasons for a Poe adjustment. And the above still applies although you have a different perspective from ChronozNL. No offense. Thank you.
One of the best/ insightful posts I've read.
I've been saying for a while that no one really has enough 7* lvl 70, fully geared toons to decide which ones need a nerf.
Let's play around with the game for another 6 months and then decide who's still out of balance.
This 1000000x
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