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noobiestrikesba's avatar
6 years ago

Potential odd wat tambor bug

I’m experiencing something really odd with wat tambor. With my droid nuke squad, I’ve never once been in a situation where after OHKOing bastila, I fail to OHKO malak. Hits on malak are normally around the 250k mark for me and always wipe him out.

However someone on my shard is using DR Malak Bastila GBA, with wat tambor as a 5th.

For some reason, and I can find nothing in the kit that explains it, after I OHKO bastila the crit on malak does only around 80k. It’s not the tech (he gives Bactoid shield generator to malak but that shouldn’t affect anything)

I can’t see any explanation for this and am thinking it must be a bug. I know this is a rare problem as who tf is using wat with SE, but I’m pretty sure there is a weird bug in there somewhere

13 Replies

  • "RandomSithLord;c-1973090" wrote:
    "Cardiff0;c-1973019" wrote:
    "Waffandrord;c-1972983" wrote:
    "Cardiff0;c-1972898" wrote:


    Looks to me to be exactly the same. The only difference is that malak’s debuffs go. But that is made up for by geo brute being there. Wats basic only dispels on his turn and he doesn’t get a 2nd turn before I try nuke malak.

    As for defence making a difference, tbh I’m not sure how much of a difference it can make but I’m not seeing it reduce damage by 3x


    GBA, brute and wat also don't get ferocity because they're not SE so there won't be as many debuffs


    But they are replacing SiT and Hk, who don’t get turns before you hit malak

    They can gain ferocity before taking a turn.
    There is no bug here (except for Geos), someone just found a way to shut down your GG nuke.


    No they can’t.

    But yes I do actually think someone was correct in saying that defence makes that much of a difference cos looking at his malak he has 70% armor and that means damage is a third of what it is when he has ferocity.

    Pretty crazy actually
  • "Cardiff0;c-1973103" wrote:
    "RandomSithLord;c-1973090" wrote:
    "Cardiff0;c-1973019" wrote:
    "Waffandrord;c-1972983" wrote:
    "Cardiff0;c-1972898" wrote:


    Looks to me to be exactly the same. The only difference is that malak’s debuffs go. But that is made up for by geo brute being there. Wats basic only dispels on his turn and he doesn’t get a 2nd turn before I try nuke malak.

    As for defence making a difference, tbh I’m not sure how much of a difference it can make but I’m not seeing it reduce damage by 3x


    GBA, brute and wat also don't get ferocity because they're not SE so there won't be as many debuffs


    But they are replacing SiT and Hk, who don’t get turns before you hit malak

    They can gain ferocity before taking a turn.
    There is no bug here (except for Geos), someone just found a way to shut down your GG nuke.


    No they can’t.


    Read drevans conquerer unique - when a SE suffers ability block or stun they dispel it and gain ferocity
  • "DuneFlint;c-1973156" wrote:
    "Cardiff0;c-1973103" wrote:
    "RandomSithLord;c-1973090" wrote:
    "Cardiff0;c-1973019" wrote:
    "Waffandrord;c-1972983" wrote:
    "Cardiff0;c-1972898" wrote:


    Looks to me to be exactly the same. The only difference is that malak’s debuffs go. But that is made up for by geo brute being there. Wats basic only dispels on his turn and he doesn’t get a 2nd turn before I try nuke malak.

    As for defence making a difference, tbh I’m not sure how much of a difference it can make but I’m not seeing it reduce damage by 3x


    GBA, brute and wat also don't get ferocity because they're not SE so there won't be as many debuffs


    But they are replacing SiT and Hk, who don’t get turns before you hit malak

    They can gain ferocity before taking a turn.
    There is no bug here (except for Geos), someone just found a way to shut down your GG nuke.


    No they can’t.


    Read drevans conquerer unique - when a SE suffers ability block or stun they dispel it and gain ferocity


    Ok they can maybe get 1 stack. Nothing important

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