"Chucko_marek;d-150487" wrote:
while modding characters, why would one choose mods with protection over health for primaries? I would think that health is always the way to go, since more characters have health steal and healers. I think there are fewer characters that restore protection to their teams.
Protections usually gives a better % than health.
Royal Guard stun only works when over a certain % health. Having more protection means they have to 100% damage to the protection before they start on health.
Expose does damage based on a % of total health. Having more protection and less health means less damage when exposed.