Forum Discussion
2 years ago
"BubbaFett;c-2424866" wrote:"nfidel2k;c-2424865" wrote:"BubbaFett;c-2424862" wrote:"Lumiya;c-2424859" wrote:"Krjstoff;c-2424845" wrote:
Let that be motivation to get you roster built up to do the hard conquest, so you can unlock the characters in 3 conquests and totally forget about proving grounds...
There is just one problem many seem to forget. There will always be new players so when someone starts playing after a unit is in Conquest, the only way for them to get those units is Proving grounds.
They can buy them with GET 3 as well....
Assuming they can get GET 3
Well, 4 mill is the minimum for proving grounds and also around the level a player should be doing hard conquest.... 4 mill x 50 = 200 mill, which is when a guild can do RoTE TB... I don't think all of that is coincidental...
I don’t either, but I think you’re overvaluing buying shards with GET 3. Also ignoring guild TB choices, like running ROTE once a month instead of twice for Wat shards. Clearly the design is for the units to go to PG to be farmed, not obtained through the GET store.
And I don’t think anyone is saying they should be easy-auto mode. Just a little easier than they currently are.
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