"APX_919;c-1820333" wrote:
Or you could analyze your team's strengths and weaknesses, do the same for your opponents, find the best counters for the enemy and have fewer timeouts.
But that would require a lot of effort so let's change the game to 6 minutes and call it a day.
We already do since that's what this game is all about. I still come VERY close to a timeout. I'm talking sub 10 seconds left before I kill the last toon. While that's exciting and adds to the fun, it's discouraging when you hit the time out knowing another measly 15 seconds would have inevitably won you the round.
I don't see how adding another minute or two does any damage to the game. The timeout is there to combat any loops or stalemates. If you just need another 30 seconds to finish off the last toon then I don't see the issue. Or as another member mentioned, adding an 8x speed to take away some of the animation "lag".
Or we can all post drivel like you while not contributing to the conversation at all and call it a day.