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8 years ago
"JohnnySteelAlpha;c-1060686" wrote:"Nightlores;c-1060645" wrote:"JohnnySteelAlpha;c-1060636" wrote:"scuba;c-1060581" wrote:
poor poor resistance. First they get this great addition of R2D2 only to have him not use his AoE attack first on defense. Now they aren't allowed to expose/re-expose an exposed opponent. Whats the next for this poor poor resistance team.
Overall though I think R2 not using AOE first is best - at least with Chaze / GK teams it's pretty brutal
GK does counter on all toons and R2 puts stealth on all toons first turn. How is this good?
It's good because you are stuck trying to punch through one of those behemoths for 2 rounds. It's basically a death sentence as you aren't punching through either one of them in 2 rounds with the huge stat bump R2 is giving them. It forces you to run an AOE dispel unit - so really the only viable ones are DT, B2, and Baze. Huge roster shrinker.
Ye I understand it's good for the attacker, it only requires one cleanse. But how is stealth/counter the same time good for the GK/R2 defender? We should really be able to tweak order of our defence team!
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