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lifeisagame007's avatar
7 years ago

Revan Savior

Looking for clarification on how Saviour mechanics work.

The below part in particular:
The first time another Jedi ally would be reduced to 1% Health, if Jedi Knight Revan is active, they recover 100% of their Max Health and Protection, gain Critical Hit Immunity for 2 turns and take a Bonus Turn.

How exactly does it work? I know many are referring it to revival but it doesn't work as revive. Otherwise Boba Execute would prevent it but it doesn't.

Scenario 1:
DN annihilates the 'first' jedi, jedi doesn't get revived as annihilate does no damage just insta-kills, therefore the jedi didn't get to 1% health

Scenario 2:
Boba uses execute on the 'first' jedi, the reason why the jedi survives is that actually wasn't killed, as savior prevents the first jedi from dying in the first place by boosting health and protection to 100% before it reaches 0% and dying

Scenario 3:
This is the one that needs further clarification for me.
RJT puts healing immunity on the first jedi, then this jedi gets attacked (and would get killed), but savior kicks in.
What happens is, the jedi does not recover 100% protection and health as healing immunity prevents it but still survives and gets 100% TM.
Shouldn't the jedi die in this case? The above description says nothing about the jedi being prevented from dying, just that the reason why the jedi doesn't die is due to health and protection recovery.

Some clarification on exactly how savior works would be awesome as many of us will not be unlocking Revan this time and need to find a way to beat him in arena.

Anyone got an insight of exactly is happening here?
  • It's like when boba executes, but there's healing immunity on the target so they can't heal. They stop taking damage at 1% health, then the rest of the unique triggers. But bc of this healing immunity, no heal happens.

    It just doesn't say that the Jedi stops taking damage at 1% health
  • Yes hard to tell indeed, maybe the ability description is not entirely accurate, would be good to get an official confirmation from CG.
  • I'm pretty sure CG stated in the Revan mega thread that the character stops taking damage (or their health stops decreasing) as soon as they hit 1%. The JTR interaction is working as intended, since the character is unable to heal.

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