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CG_Kozispoon's avatar
7 years ago

Rey (Jedi Training) Strategy Guide

UNIT NAME: Rey (Jedi Training)
ALIGNMENT: Light Side
CATEGORIES: Resistance, Tank
Resilient Resistance Tank who avenges debuffed allies and controls the battlefield



ABILITIES:

Basic: Connected Strikes

Deal Physical damage to target enemy. Damage is increased by 25% for each of the following: Rey has no debuffs; Rey has any buffs; the target has no buffs; the target has any debuffs.


Special 1: Defiant Slash

Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns (this effect can’t be Copied, Dispelled, or Resisted). Target other Resistance ally and dispel all their debuffs, call them to Assist, and grant them Foresight for 2 turns. (Cooldown 5).


Special 2: Mind Trick

Dispel all buffs on target enemy and inflict Ability Block, Daze, Offense Down, and Speed Down for 2 turns. For each debuff inflicted, remove 10% Turn Meter, which can't be Resisted. For each debuff Resisted, remove 20% Turn Meter, which can't be Resisted. For each active Resistance ally, gain 15% Turn Meter. This attack can't be Evaded. (Cooldown 5)

Leader: Inspirational Presence
(Includes ZETA Upgrades): Resistance allies have +30% Critical Chance and +30% Critical Damage. When they score a Critical Hit, they have a 70% chance to inflict Expose for 2 turns (this effect can’t be Resisted). Resistance allies gain 10% Turn Meter when an enemy is Exposed.
When Resistance allies use a Special ability:

  • All Exposed enemies lose 5% Turn Meter (this effect can't be Resisted)
  • If the Resistance ally has no debuffs, reduce their Cooldowns by 1

(ZETA): When a Resistance ally uses a Special ability, all Exposed enemies lose 5% Turn Meter (this effect can't be Resisted); when a Resistance ally uses a Special ability, if they aren't debuffed, reduce their Cooldowns by 1.

Unique 1: Virtuous Protector
(Includes ZETA Upgrades): When another ally suffers a debuff, or when a Resistance ally gains Secret Intel, Rey gains 8% Turn Meter. When Rey suffers a debuff she has a 40% chance to Dispel all debuffs on herself.
(ZETA): When Rey suffers a debuff she has a 40% chance to Dispel all debuffs on herself.

Unique 2: Insight
(Includes ZETA Upgrades): At the start of each encounter, Rey gains Foresight until she Evades. Rey recovers 5% Health and 5% Protection when she Evades.
At the end of Rey's turn:

  • Rey gains Foresight until she Evades
  • If Rey has Foresight, she gains Critical Damage Up until she is damaged
  • If Rey has Critical Damage Up, she gains Offense Up until she is damaged.

(ZETA): At the end of her turn, if Rey already had Critical Damage Up, she gains Offense Up until she is damaged instead; at the start of each encounter, Rey gains Foresight until she Evades; when Rey Evades, she recovers 5% Health and 5% Protection.


General Strategy, Synergy and Utilization
Rey’s Hero’s Journey continues in Galaxy of Heroes! Guide Rey as she uses her lightsaber to defeat her foes and learn the ways of The Force.

In PvP... Rey (Jedi Training) is a tank character that is also able to deal powerful damage and establish control of the battlefield. Coupled with her consistent Foresight, she is difficult to take out. Locking her down with debuffs is equally difficult given Rey’s unique “Virtuous Protector” ability grants the chance to dispel all debuffs on her. Rey (Jedi Training) also brings the first unpreventable and undispellable Healing Immunity, which helps her while battling stubborn opponents such as Barriss Offee, Chirrut Imwe and Kylo Ren (Unmasked).

While Rey (Jedi Training) can function in multiple squads, she works best when accompanied by her trusty droids. BB-8, can use “Secret Intel” to speed her up, while R2-D2 can help keep her under stealth as Rey (Jedi Training) is ramping up damage via her “Insight.”

In PvE... Rey (Jedi Training) brings a new twist to the Resistance playstyle. Her leader ability, “Inspirational Presence,” grants any Resistance unit a chance to apply Expose via a Critical Hit. Thus, she pairs extremely well with Resistance squad mates who gain Turn Meter from each successful Expose application. It also benefits Resistance units that can score multiple Critical Hits in the same turn.

She excels at providing Turn Meter and Cooldown reduction to her team in reliable amounts. She also brings the team’s damage up significantly with her assist call (especially when paired with BB-8), and her powerful basic attack.

In HAAT Raid, her “Insight” can reliably keep her Offense Up and Critical Damage Up active. This boosts her already formidable offensive presence, and allows her to consistently deal large amounts of damage in quick succession.

COMMUNITY VIDEOS

Looking for even more strategies and analysis of Rey (Jedi Training)'s kit? Check out these videos made by your fellow players.

CubsFanHan
https://youtu.be/Klj1WYXT-qg

Nukin from Republic
https://youtu.be/M3OWf6RJ4w0

AhnaldT101
https://youtu.be/wVNp3lJtvyk

Mist Passiert
https://www.youtube.com/watch?v=ywyMCSGxFh4

MobileGamer
https://www.youtube.com/watch?v=kpVBwTJemqA

WarriorPresents
https://www.youtube.com/watch?v=eyKq-KKAD30

DBofficial125
https://www.youtube.com/watch?v=w6S6YJsN7q4&t