4 years ago
RNG within game
I think CG. Need to be care with the way the game is going all the effort into building up characters and ship is starting not to mean anything. I have my Galactic Republic that I use in pvp to fight...
"Nikoms565;c-2269798" wrote:"Kyno;c-2269761" wrote:"Nikoms565;c-2269741" wrote:
As far as Conquest is concerned, while it's not truly "RNG", since the players have no idea what the actual stats of their enemies are (therefore the arbitrary stat boosts are also meaningless, as we don't know what those percentage boosts are based on), it's often just trial and error....or send in the least fatigued GL. While the OP is mistaken in calling it rng, it plays like it.
Not in the slightest, they are fixed values, it in no way plays like RNG.
So the team A in Sector 1, node 1 is static to the same comp later in the sector? Or are you simply stating the obvious - that team A, sector 1, node 1 has the same stats as that same team did in the last Conquest (which, incidentally is different from the same teams that occupied that node in the first iteration)?
Honestly, it's quite difficult to have a conversation about this when you are obviously privvy to information that players don't have.
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