Forum Discussion
5 years ago
"Shadowscream;d-222935" wrote:
Geo DSTB Fleet Question ?
I’ve been running:
- Fleet 1 - Chimaera with HTooth and “whatever” (Usually the other BH ships)
- Fleet 2 - Executrix with Geo Trio, Slave 1, Tie Advanced, Tie Silencer and TFP
The trouble is that fleet 2 can occasionally get obliterated by Negotiator (not always) and I don’t have the standard option of Gauntlet to reinforce and recover!
Should 1:G13 the Geo pilots —> my Geo squad is managing the Wat mission etc just fine at G12++ Farm Gauntlet and pilots —> what a waste of Cantina Energy (could be used on relics...) Gear up Maul and run Scimitar as first reinforcement and use the stealth/protection recovery to “recover”
—> Option 3 is the quickest/easiest but is it pointless?
I usually kill that ship 1st because it is low-hanging fruit. I've never read anyone saying, "Boy I'm glad I had similar. " I can say though that the game respects going all in on a toon. So G8 on Maul and scimitar left at ability 7 probably hurts your rostwe more than anything.
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