Forum Discussion
7 years ago
"Olddumper;c-1723148" wrote:"VonZant;d-190269" wrote:
Goal: Create 3 Viable Defensive TW/GA teams with healing for multi-win staying power.
Reason: I like Scoundrels and theorycrafting and using unused parts of my roster.
Rules: No Bounty Hunters or Nest (she is useful many other places). You can assume max level/gear.
Here is my first attempt:
Team 1 works. Z is awesome self healing tank, Qira and Yhan heal protection. Qira gives health steal. Lando cleanses. Mission YHan and Lando do extreme damage. Could sub in Canderous or Gamorrean Guard.
Team 2 is one of the supreme defensive teams in the game. I know you want to laugh, but See my previous Sermon of Vandor post. Awesome healing and damage reduction. Cleanses, damage and unlimited rezzes. The vets do good damage and provide Crazy amounts of control. With maxed vets and CWC would be hard to beat outside full arena quality team with Nihilus.
Team 3 - more offensive. Obviously Lando would be geared. But it will be fast and do so much damage that teams wont last long against it. Lando and RHan will be guarded. Captain Han heals health and protection and rezzezs everyone with health because they are all rebels too. Could sub in Gammorean Guard remove Lando and make Storm Han leader for a more defensive setup.
Also will repeat request for Beckett to be added wth a good lead.
Ideas? Better mix and matches? Think they suck? Discuss.
Why no enfys?
Same reason as Bounty Hunters. Because she fits on lots of other teams and this is for TW/GA so you can only use each once. ;)
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