Forum Discussion
7 years ago
"SylForge006;c-1879068" wrote:"Gair;c-1879065" wrote:
I agree with both sides. Anything that "stacks" with a maximum amount should be indicated. Yet, doesn't need an active buff indicator, only the distinction it is applied in the details for the math debate on your actions.
If someone is doing 100% extra crit dmg, or 50%. It shouldn't be a guessing game.
Just like Ezra's stacking offense? I'm sure there are more but this is not unprecedented.
Ezra, Asaaj, Vet Chewie... The list is pretty long, but it all the more enforces that we should, in the spirit of UI/UX information conveyance, address this fog of war.
Not only does this make it easier on us to fight our battles; it also makes any bugs in the mechanics easier to spot. Trying to (dis)prove that there's one more/less crit damage increment than intended is a dreary chore.
One way I can think of doing this is by displaying such 'passive' buffs at the too.ns' feet. There's certainly lots of room to use there... Apart from a bit of clipping that should be solved by slight shifting of their positions...
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,829 PostsLatest Activity: 2 years ago
Recent Discussions
Major issue with taunt
Solved2 days ago- 8 days ago