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5 years ago
"SpielWechsler;c-2219652" wrote:
Ave Imperator =)
Here is my second attempt to make a damage calculator. It does not match completely, but it is kind of very good approximation. We have a function with many variables and coefficients and it is not clear what should go first and what last.
e.g: Do we have reduce offense by 15% first and then mastery, or vice versa. Do we have to use base value of offense and mastery or current one.
Also it seems to me that damage boost is not linear to mastery and slows down gradually.
BTW, Does anyone knows SLKR ulta damage multiplier?
Hi SpielWechsler
I did more calculations including buffs, various damages (basic, special), lowering Mastery each Boss turn but makes it more confusing. To determine the level of damage done, the simplest sheet works best, without any additional interactions. I will try to include only lowering the Mastery, and if something comes out of it I will write.
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