8 years ago
Speed problem
This may not be as big an issue on more mature shards, but I’m in a November shard where most are in the low 80s approaching 85 and just now getting zetas. Since no one in that recent a shard has JTR ...
"leef;c-1469162" wrote:"Mobewan;c-1468673" wrote:
leef
I am talking about the same team composition. Of course a similar team that is slightly slower can beat you if they play smart, but not if they have +0 extra speed from mods.
If you run rex, try running fast rex.
You'll see what i mean.
Winning will become much easier and beating you will become much harder.
The real problem is that teams like jtr, ns, and now empure can beat the snot out of rex and cls teams with really bad mods....oh well.
But of those new meta teams get faster (+120 or +130 speed) they will become nearly unbeatable.
@Mobewan
Point is you can counter speed, wich doesn't mean that more speed isn't almost always beneficial. You can also counter crit dmg, but more crit dmg is still beter than less.
There are plenty of teams that don't need to be fast to win. Some teams do significantly worse when facing a mirror team with more speed, some teams only do slightly worse. AI is horrble though, so in most mirror matches the human controlled team wins, especially if it's a team that only does slightly better with more speed.
Rex cheese beats those +120/+130 teams btw. The only character with more than +100 on my team is rex (+110) and i'm doing fine, on offence aswell as on defence. Ofcourse the team will be even better with more speed, but i really dislike modswitching.