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7 years ago
Trooper is an all-star on both Finn and Rey teams. On a Finn team you're going to use his basic most of the time, but on a Rey team you want to spam his special--it's worth pointing out that Trooper's buff clearing is independent of damaging, so even an enemy with Foresight will have all their buffs removed. Try not to use it against someone without a debuff, but in an emergency you can deal with it because Trooper is so fast from all the exposes you'll get.
Rose is great on offense, but on defense the AI will use her specials too much. Her basic hits hard and can hit twice, and (with Rey) all crits can lead to exposes. She's one of the only characters that can basically land and break her own expose in the same turn. Her zeta also speeds her up almost comparable with Trooper, but since Trooper doesn't really need to be modded for speed, he'll do more damage in the long run since you can ignore speed mods and just throw more and more crit and offense on him. (I've got him modded for potency since I still mostly use him with Finn, so you need those exposes to stick when they land.
Pilot is good, but not great. Hits hard, but the cooldown on her special is just a little too long to be useful under Rey. Still real good under Finn, though, especially in HAAT. Solid ship, too, but not particularly worth it until there's a Resistance capital ship--if ever.
I don't really like Scavenger Rey anymore, there's just too many debuffs out in the game right now to keep her hitting at full strength. That said, she's a lot of fun in the Sith Raid under Grown Up Rey, since she can just alternate her specials. But one debuff and all of a sudden she's not hitting that well...
Holdo is a great tank with a ton of protection and pretty good health. I like her zeta more for the crit avoidance it gives your folks than for the heal--in practice, my Holdo heals about 3k whenever it triggers, which is okay... But not really worth it. That said, the lower chance of crits is worth it. Her AoE is good against Bastila for clearing exposes, and against Palpatine for the mass daze. Use the heal sparingly, usually it's better to fire off her basic and give someone Foresight.
Resistance is a lot of fun to play and useful in nearly all stages of the game (currently they're weak in fleet, but Poe's ship has uses) and while they won't get #1 in your leaderboard, they're going to keep you competitive.
Rose is great on offense, but on defense the AI will use her specials too much. Her basic hits hard and can hit twice, and (with Rey) all crits can lead to exposes. She's one of the only characters that can basically land and break her own expose in the same turn. Her zeta also speeds her up almost comparable with Trooper, but since Trooper doesn't really need to be modded for speed, he'll do more damage in the long run since you can ignore speed mods and just throw more and more crit and offense on him. (I've got him modded for potency since I still mostly use him with Finn, so you need those exposes to stick when they land.
Pilot is good, but not great. Hits hard, but the cooldown on her special is just a little too long to be useful under Rey. Still real good under Finn, though, especially in HAAT. Solid ship, too, but not particularly worth it until there's a Resistance capital ship--if ever.
I don't really like Scavenger Rey anymore, there's just too many debuffs out in the game right now to keep her hitting at full strength. That said, she's a lot of fun in the Sith Raid under Grown Up Rey, since she can just alternate her specials. But one debuff and all of a sudden she's not hitting that well...
Holdo is a great tank with a ton of protection and pretty good health. I like her zeta more for the crit avoidance it gives your folks than for the heal--in practice, my Holdo heals about 3k whenever it triggers, which is okay... But not really worth it. That said, the lower chance of crits is worth it. Her AoE is good against Bastila for clearing exposes, and against Palpatine for the mass daze. Use the heal sparingly, usually it's better to fire off her basic and give someone Foresight.
Resistance is a lot of fun to play and useful in nearly all stages of the game (currently they're weak in fleet, but Poe's ship has uses) and while they won't get #1 in your leaderboard, they're going to keep you competitive.
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