9 years ago
Sun Fac
I was wondering, how many stars make Sun Fac viable in arena? I have him at 5, but not sure I want to spend $500 to star him up further. My shard is newish, early April, people are barely hitting lvl 70.
"aPlateOfGrapes;439198" wrote:
I have him on my droid team - HK (L), 88, 86 all 7*, JE 5*, and Fun Sac 6*. I generally don't do refreshes and I've been top 10 on a December shard several times since getting him to 6* less than a week ago without refreshes (well, except on Saturday). Once I get that durned droid caller and get him to G9, that's a lot more protection...
Also worth noting that the dev's fixed him on defense; he now taunts his first turn rather than use his special.
"WhiskeyPug;439345" wrote:
I'm in the fence about him. I have A 7* who is g8 and his abilities only lvl 4 and I'm not very impressed to be honest. I keep thinking well maybe if I invest a little more in his abilities or get him g9 he will shine but I've heard his defense is underwelming or at least not at st Han or RG level. Utility wise he's great when facing a team with a lot of buffs in gw. I prefer hard dmg for pigs in raid
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