Forum Discussion
9 years ago
"NicWester;c-1178675" wrote:
Hi, I'm B2 Super Battle Droid. ...
All dumb jokes aside, my point is that Tenacity Up is a hard counter to a specific, debuff-heavy playstyle. But the key to a healthy game is to have multiple viable playstyles, so as long as a hard counter is either very narrow in its scope or has counters of its own, the game--as a whole--is fine. ...
I know there are a few counters, but it always feels like I'm making a music band with a singer, guitarist, drummer, bassist and a bodyguard because I need to ask permission before playing my game.
Also, with every newly introduced debuff, Tenacity Up keeps increasing in power because it counters that one too, unlike e.g. daze which prevents TM gains but not healing.
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