Forum Discussion
9 years ago
"leef;c-1178861" wrote:
Would every buff has a counter be solid reasoning in this discussion?
I don't know... What's the point you're trying to make with this argument? I never said Tenacity Up was unbeatable (or even particularly hard to beat as of now), I (we, @Vohbo looks like he's in the same boat) just pretend it impoverishes the game design and puts devs in a corner as far as designing new interesting characters and abilities go. It's something they will always have to keep in mind, as opposed to say, offense up or even stealth.
Let me give you an example:
Next month's new fancy first-order character (say General Hux) comes as a support character who has average damage, a minor TM gain for his own team and some nice powerful new "intoxicated" debuff that does this or that. The general perception will be "Meh! - This doesn't pass the Tenacity Up test".
Do you think Thrawn would be anywhere close to what he is if Fracture was a regular debuff?
And so my conclusion is: Less cool new kits to come, or at the cost of some awkward debuff-is-not-a-debuff cost/confusion/endless-new-bugs.
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