Forum Discussion
6 years ago
"jhbuchholz;c-1755025" wrote:
So, what makes the kit bad?
That she is a hard counter to so many teams/characters - especially the iconic ones and those used the most. It's also a bad kit because it is handled particularly poorly by the AI (yes, the AI stinks in general - except Revan. Amazingly, the AI plays his kit brilliantly.) Also that she is so "plug and play" friendly. She can help almost any team, be it Traya, Rebels, NS, Scoundrel, etc. All one has to do is look at TW (before they messed with it) - you could find maxed Nest in several defensive and offensive teams. At a time when CG had stated that they were trying to move away from "plug and play" toons to more team-synergy based teams, she is the complete opposite of that. For those that still doubt, just play the final tier of the Galactic Bounties event. And yes, I have beaten it - with all g12+ BH. Again, beatable doesn't mean "good"
"jhbuchholz;c-1755025" wrote:Some of that has to do with what's outlined above (extremely poor vs. AI, the fact that she can be used anywhere, despite CG's move away from that type of character) - but the way her kit does end up becoming completely unbeatable for several teams (or types of teams) screams that they also didn't play test her kit well enough - as I honestly don't think she was ever intended to be able to make so many characters/teams so worthless (It's the usual CG Hanlon's razor). It also is nonsenscial that if a stunned character can't dodge (thank God they finally fixed that), that a stunned character can resist all forms of damage. Honestly, I think she was rushed out and they simply didn't playtest her kit very well.
Or indicative of lazy programming?
Finally, fixing it would be simple. Just allow a very small percentage of the damage to trickle through her protection up. That allows to keep her offensive kit, her tanky-ess and most of her design, while still making her subject to the laws of the universe that everyone/everything else follows (i.e. that something doesn't become stronger by being hit over and over again...except the afore mentioned Hulk).
It's CG's game - they can design/change it however they want. But that doesn't mean the players enjoy it - or even that it makes sense or is consistent with any/all of the other aspects of the game's design.
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