Forum Discussion
6 years ago
Since I usually play without my slide ruler and abacus handy, I usually simplify it to 3 rules:
1. Are they basically guaranteed a critical hit (scav Rey, Solo, etc)? Use critical damage.
2. Do they have low/no critical chance (HK, etc)? Use offense.
3. Do they have a hi, but not guaranteed critical chance (most attackers)? Use whichever set has the best primary/secondary combinations. This third rule is why my GMY is stuck with a CD set instead of offense, which would be slightly better if I had the mods to spare.
1. Are they basically guaranteed a critical hit (scav Rey, Solo, etc)? Use critical damage.
2. Do they have low/no critical chance (HK, etc)? Use offense.
3. Do they have a hi, but not guaranteed critical chance (most attackers)? Use whichever set has the best primary/secondary combinations. This third rule is why my GMY is stuck with a CD set instead of offense, which would be slightly better if I had the mods to spare.
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