1. Im tryin' here. ;)
2. Gar zeta gives 50% counter and gives a heal on basic. Counter is a basic.
3. Gar assists every counter and applies speed down.
4. Gar reduces his AOE cooldown if he hits an enemy with speed down (which will be almost everyone).
5. Range Trooper Heals Protection and calls assists.
6. ZVeers heals protection and calls assists.
Gar is going to be able to use his AOE every 2 turns or so and the whole team is going to be very hard to kill and attacking and countering like crazy.
Trooper weakness is they dont get going until somone dies. Range and Gar might fix that.