Forum Discussion
9 years ago
Really really struggling with my sith team vs Rex (l), GK, Chirrut, Baze and Palp.
Zaul's mechanics mean all of your opening moves are guaranteed crits, which feeds the opponent turn meter via Rex lead.
That means unless you've been lucky enough to stun all three cleansers before they've taken a turn, all of the negative status effects you've just applied are cleansed and then they are looking free to apply tenacity up plus retribution right from the start.
Using Sith Assassin adds an additional complication, because the tm boost from her plus Zaul fills up all of your sith's turn meter to full, so it's random who goes first.
Zaul's mechanics mean all of your opening moves are guaranteed crits, which feeds the opponent turn meter via Rex lead.
That means unless you've been lucky enough to stun all three cleansers before they've taken a turn, all of the negative status effects you've just applied are cleansed and then they are looking free to apply tenacity up plus retribution right from the start.
Using Sith Assassin adds an additional complication, because the tm boost from her plus Zaul fills up all of your sith's turn meter to full, so it's random who goes first.