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9 years ago
Great post, but this is really more of the same thing just with different characters. The same two issues still exist: too much damage relative to health, and too much importance placed on who goes first in a turn-based game.
SWGOH right now is like tic-tac-toe where X goes twice at the start. Turn-based games should not be so reliant on start order, this should provide only a minimal advantage.
SWGOH right now is like tic-tac-toe where X goes twice at the start. Turn-based games should not be so reliant on start order, this should provide only a minimal advantage.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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