Forum Discussion
10 years ago
"obiwan1011;48069" wrote:"Cythis;45530" wrote:
FTP Version: Sid, Dooku, Poggle, Geo Soldier and IG-86
Sid has already been explained so here is the synergy with Poggle, Geo Soldier and IG-86.
I will add Dooku's main goal is get a stun on a Jedi preferable Ben or GQJ, however with a Poggle buff he doesn't hit like a wet noodle. I've seen 3-4k x2 with his counter. That's with a 6* max ability Dooku, plus if he gets called to assist from either Geo S or IG 86 he get and additional damage multiple.
Poggle, Speed 136, gives a team offensive up, speed up to droids and comes with an ability block on his basic.
Geonosian Soldier, Speed 134, has an assist attack that if it calls another Geonosian gets increased damage. His unique give Geonosians increased crit chance and he gets 30% to his turn meter when scoring a crit hit. If you ever wondered why he jumps out of turn this is why.
Geo's special also has a 2 turn cool down so it often available twice in a match. Finally I must mention his basic crits for 4-5k (with Poggle buff) and with his unique he crits a lot.
Last is IG-86 why 86 over 88? He just has a better health pool. His special at max level with a Poggle buff will do some massive damage and gets and assist, he also becomes faster than FoTp after he received the poggle speeds buff.
This is not the be all end all FTP build again our objective was just to show that meter builds and FoTp can be beat. It's gives you good speed, stuns, ability blocks, dots, buffs, extra attacks, AOE and high single target dps.
I am sorry, but how is this team comp an effective counter to a Poe/FOTP team?
Most Poe/FOTP teams that I come across have Poe, FOTP, Leia and two out of Phasma/Sid/Lumi/QGJ (and maybe Kylo).
Let's assume a team of Phasma (L), Poe, FOTP, Leia and QGJ (which I find as the most lethal setup). The way how I see the match pans out is,
1. I try to stun Poe with Dooku because he poses as the biggest threat with his taunt/expose/turn meter manipulation. If the stun works, awesome, but often times I find it fails as Poe has high tenacity. Leia is another likely option to go after
2. Leia goes stealth. Let's assume Phasma's assist bonus did not kick in
3. I attack the opponent using Sid - whether it is the AOE or single target attack, doesn't really matter
4. Poe uses taunt. Again, no assist for the sake of argument, but some of my squad loses turn meter
5. Long story short, game over. QGJ attacks with assist and if the assist comes from Leia or FOTP, one of my heroes is gone. Phasma uses AOE slow and FOTP uses his attack which takes out another hero. My Poggle, Genosian Soldier and/or IG-86 didn't even get a chance to act. Even if they did get a turn and take out Poe, Leia will strike with her bugged 3/4 hits early in Round 2. You are probably down to 3,4 heroes by early Round 2 with little chance to turn the tide unless you suddenly get extremely lucky
My point is unless Poe is neutralised by Dooku (which often fails than it happens), my heavy hitters will probably not get a chance to hit. What am I missing here?
ObiWan good stuff! I've also noticed Dooku's stun is not very reliable with Poe. Daka's isn't much better and Poe dodges it. Thanks for the insight on IG-86. I have him underway but began thinking I needed IG-88 instead. I just acquired Poggle, GEO and HK-47. Seems like droid teams need to fight droid teams but need stunning!
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