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almightywood's avatar
8 years ago

Theorycrafting: Zader with Sun Fac on Grievous.

So the mechanics make me believe that Zader could be viable on grievous with Sun Fac in the party. The reasoning behind this is that the dots only tic at the start of Grievous turn, so he won't get 100% tm from them (because he already has 100% tm) even though he will still get the speed up and cd reset.

Now he will AoE because his cd has reset, which will make Sun Fac counter attack him and dispel the buff. This means that he wouldn't get extra turns from Zader's permaDoTs, only if he got the buff through other means could he do so, and it would still only be for the rush to that turn, it wouldn't hurry in his next couple.

Basically, I think the inclusion of Sun Fac not only makes Zader viable, it almost makes him preferable since the speed from the buff could basically be completely eliminated using this combo.
  • "scuba;c-1068826" wrote:
    I am only throwing in there my thoughts from my observations of preventing the buff all together, this is a theory crafting thread after all.
    I agree there is something funky with the mechanics of how the tactical maneuvering ability is interacting with the dots.
    Because I have seen preventing the buff not stopping the TM gain from tactical maneuvering ability I don't think dispelling it after he gains it will make any difference.


    I have seen buff immunity keep him from getting the buff and seen him still get tm. I have also seen buff immunity prevent Stormtrooper Han from taunting, but he would still give tm when hit. HOWEVER, wiping Stormtrooper Han's taunt would keep him from giving tm. So preventing a buff doesn't necessarily prevent attached effects that wiping a buff will prevent based on evidence from other mechanics.

    Pretty much the only ones that could pull this off are Sun Fac, Plo Koon under an Ima-Gun-Di lead, or basically anyone else with a buff wipe on basic that could be given counterattack somehow. Even then, there's 2 things that have to go a certain way for it to work. The mechanics would have to be similar to how Stormtrooper Han's taunt used to work, and the counter attack effect would have to go off before the effect that gives him the tm at the end of his turn.

    "Vertigo;c-1068833" wrote:
    But.... Sun Fac's counter chance is only 50% so it'd only work half of the time... If it even did work. Far better uses for a Zader squad in P2, P3, or P4. And far better to use Sun Fac in P3.

    I don't think that team can rival most of the well built P1 teams if it even did work. A solid Jedi team, a TMR team, the Counter Attacking to hell with GK squad etc.

    50% chance isn't that low, but not that high either. It would be RNG dependent, but that's what retreating is for. lol

    Well, if it did work, it would be a TMR team too. The dots would just be bonus damage since tm teams don't dish out a lot of damage in general. If it worked, it should do better than your average tm removal team. Besides, theorycrafting is about new teams, not old ones. :smile:
  • scuba75's avatar
    scuba75
    Seasoned Rookie
    "Woodroward;c-1068868" wrote:
    "scuba;c-1068826" wrote:
    I am only throwing in there my thoughts from my observations of preventing the buff all together, this is a theory crafting thread after all.
    I agree there is something funky with the mechanics of how the tactical maneuvering ability is interacting with the dots.
    Because I have seen preventing the buff not stopping the TM gain from tactical maneuvering ability I don't think dispelling it after he gains it will make any difference.


    I have seen buff immunity keep him from getting the buff and seen him still get tm. I have also seen buff immunity prevent Stormtrooper Han from taunting, but he would still give tm when hit. HOWEVER, wiping Stormtrooper Han's taunt would keep him from giving tm. So preventing a buff doesn't necessarily prevent attached effects that wiping a buff will prevent based on evidence from other mechanics.

    Pretty much the only ones that could pull this off are Sun Fac, Plo Koon under an Ima-Gun-Di lead, or basically anyone else with a buff wipe on basic that could be given counterattack somehow. Even then, there's 2 things that have to go a certain way for it to work. The mechanics would have to be similar to how Stormtrooper Han's taunt used to work, and the counter attack effect would have to go off before the effect that gives him the tm at the end of his turn.


    Off topic that STH issue was a bug that has been corrected.

    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/109376/game-update-5-9-2017#latest

    Stormtrooper Han will no longer grant his teammates Turn Meter when he does not have Taunt

  • "LordStyling;c-1067944" wrote:
    Tho it's fun to theory craft

    this is a hard squad to beat:
    (fast and effective)

    https://youtu.be/KV_ZTZ7p5f4


    That was my first ever attempt with igd lead.
    Since then, I've been able to reach 28-30%.

    And one Zylo can take it down (just slowly lol)

    Plus, I prefer to keep Zader for p2 or even p3-4.


    So to beat t1 effectively, you already need yo have beat the snot out of haat.... sigh
  • "scuba;c-1068885" wrote:
    "Woodroward;c-1068868" wrote:
    "scuba;c-1068826" wrote:
    I am only throwing in there my thoughts from my observations of preventing the buff all together, this is a theory crafting thread after all.
    I agree there is something funky with the mechanics of how the tactical maneuvering ability is interacting with the dots.
    Because I have seen preventing the buff not stopping the TM gain from tactical maneuvering ability I don't think dispelling it after he gains it will make any difference.


    I have seen buff immunity keep him from getting the buff and seen him still get tm. I have also seen buff immunity prevent Stormtrooper Han from taunting, but he would still give tm when hit. HOWEVER, wiping Stormtrooper Han's taunt would keep him from giving tm. So preventing a buff doesn't necessarily prevent attached effects that wiping a buff will prevent based on evidence from other mechanics.

    Pretty much the only ones that could pull this off are Sun Fac, Plo Koon under an Ima-Gun-Di lead, or basically anyone else with a buff wipe on basic that could be given counterattack somehow. Even then, there's 2 things that have to go a certain way for it to work. The mechanics would have to be similar to how Stormtrooper Han's taunt used to work, and the counter attack effect would have to go off before the effect that gives him the tm at the end of his turn.


    Off topic that STH issue was a bug that has been corrected.

    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/109376/game-update-5-9-2017#latest

    Stormtrooper Han will no longer grant his teammates Turn Meter when he does not have Taunt



    I did notice that. Glad to see they fixed that bug.

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