Forum Discussion
- It's designed for PvE. Very useful for Territory Battles.
"Minowara;c-1539628" wrote:
"Kyno;c-1539400" wrote:
"Minowara;c-1539326" wrote:
My general thought is that the BH need to be good enough without fulfilling contracts for them to be of value in Arena/TW. They might be. I wouldn't count on the AI to get anything right when it comes to contracts.
They were not designed for either of those game modes.
Not to say they wouldn't work as a decent offensive team in TW. But the dev team stated they were not pvp minded reworks. The feature was geared towards pve.
Kyno, if everyone plays the same 2 teams the game is no fun. What's fun about the game is trying to find new ways to win. We know they were designed for PVE. What I'm curious about is are they going to be any good in the raid. If they are bad in the raid and bad in arena, then the rework is worthless. Doing a little bit of work in DS TB isn't worth the cost of entry for the team.
For you.
I need another DS team and this may be it."Minowara;c-1539628" wrote:
Kyno, if everyone plays the same 2 teams the game is no fun. What's fun about the game is trying to find new ways to win. We know they were designed for PVE. What I'm curious about is are they going to be any good in the raid. If they are bad in the raid and bad in arena, then the rework is worthless. Doing a little bit of work in DS TB isn't worth the cost of entry for the team. But I suspect they have a good place outside of DS TB.
They generate event tokens from DSTB and have their own special event in the recurring bounties mission that can get you extremely rare and valuable shards, including Wampa shards.
If you push your bounty hunter team to the limit, it can get you 5400 event tokens worth of Wampa shards every time the Galactic Bounties event rolls around. There are people who don't get that much from an entire Territory Battle, and there are plenty of folk who've gone all in on a team for less than that.- Very difficult for the AI to use I imagine and the bonus doesn't make them any more viable for anything. Zetas are extremely mediocre
- My general thought is that the BH need to be good enough without fulfilling contracts for them to be of value in Arena/TW. They might be. I wouldn't count on the AI to get anything right when it comes to contracts.
"Minowara;c-1539326" wrote:
My general thought is that the BH need to be good enough without fulfilling contracts for them to be of value in Arena/TW. They might be. I wouldn't count on the AI to get anything right when it comes to contracts.
They were not designed for either of those game modes.
Not to say they wouldn't work as a decent offensive team in TW. But the dev team stated they were not pvp minded reworks. The feature was geared towards pve."Kyno;c-1539400" wrote:
"Minowara;c-1539326" wrote:
My general thought is that the BH need to be good enough without fulfilling contracts for them to be of value in Arena/TW. They might be. I wouldn't count on the AI to get anything right when it comes to contracts.
They were not designed for either of those game modes.
Not to say they wouldn't work as a decent offensive team in TW. But the dev team stated they were not pvp minded reworks. The feature was geared towards pve.
Kyno, if everyone plays the same 2 teams the game is no fun. What's fun about the game is trying to find new ways to win. We know they were designed for PVE. What I'm curious about is are they going to be any good in the raid. If they are bad in the raid and bad in arena, then the rework is worthless. Doing a little bit of work in DS TB isn't worth the cost of entry for the team. But I suspect they have a good place outside of DS TB.- From what I have seen so far, they arent very good in PVE either lol. Good but not great would be an apt description. Bossk might change that.. hopefully. They still dont excel anywhere in the Sith Raid from what I have seen currently.
"Shapelesscrabb;c-1539656" wrote:
From what I have seen so far, they arent very good in PVE either lol. Good but not great would be an apt description. Bossk might change that.. hopefully. They still dont excel anywhere in the Sith Raid from what I have seen currently.
This is what I am worried about. I thought that in one of the release videos (maybe Ahnald's) they had a BH P2 hit of over 2 mil. I hope that there is something we can do with the team in the heroic sith if they are indeed pve content."TVF;c-1539631" wrote:
"Minowara;c-1539628" wrote:
"Kyno;c-1539400" wrote:
"Minowara;c-1539326" wrote:
My general thought is that the BH need to be good enough without fulfilling contracts for them to be of value in Arena/TW. They might be. I wouldn't count on the AI to get anything right when it comes to contracts.
They were not designed for either of those game modes.
Not to say they wouldn't work as a decent offensive team in TW. But the dev team stated they were not pvp minded reworks. The feature was geared towards pve.
Kyno, if everyone plays the same 2 teams the game is no fun. What's fun about the game is trying to find new ways to win. We know they were designed for PVE. What I'm curious about is are they going to be any good in the raid. If they are bad in the raid and bad in arena, then the rework is worthless. Doing a little bit of work in DS TB isn't worth the cost of entry for the team.
For you.
I need another DS team and this may be it.
I understand that I was talking for myself there.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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