Forum Discussion
- To put some vague numbers on this lets say
5% counter chance = 1/20 hits countered
average EP hit = 10k
= 200k per hit from the B2
average boss hit = 4k
Average tank HPP = 80k, 2 tanks total HPP = 160k
160/4= 40 =
8mil on auto - Think Chirpa, EP, Thrawn, Sabine, and a Tank would do best. Def down from Thrawn's Fracture and Armor break from Subine. Not sure if any tank can survive till enrage tho.
- He meant: 2 tanks can take 40 hits from boss, then (with 5% counter chance) ep will hit for 40x20=800 hits before tanks are dead, every hit for 10k which leads to 800x10k=8M.
"zhtd17;c-1132802" wrote:
He meant: 2 tanks can take 40 hits from boss, then (with 5% counter chance) ep will hit for 40x20=800 hits before tanks are dead, every hit for 10k which leads to 800x10k=8M.
B2 gets 5% tm every time he is hit. So 20 hits for 1 turn and 15 turns till enrage. Ep would only get 300 hits if b2 didn't counter at all"EDP;c-1132791" wrote:
I'm no maths teacher, but can you explain your working.
I give you 160/4 = 40 but this does not equal 8m. I think I have missed some steps you assume are logical. I want to see your argument because it's clear I don't understand some of the steps, can you please add some detail. What is the ability that this is based on?
2 tanks can take 40 hits from the b2 before death, each hit is worth 200k as per above, 40x200k = 8mil
these are very rough figures anyway but just to give an idea of the annihilation"Lugo;c-1132796" wrote:
Think Chirpa, EP, Thrawn, Sabine, and a Tank would do best. Def down from Thrawn's Fracture and Armor break from Subine. Not sure if any tank can survive till enrage tho.
I dont think she could replace the survivability given by another tank, it literally doubles the hits you can get from EP
-------------------
However something i forgot initially with this was that boss droid will gain 5%tm from every hit, so actually it wont be quite as unstoppable as 8mil, id guess 4mil or so given i forgot that fact"Lugo;c-1132796" wrote:
Think Chirpa, EP, Thrawn, Sabine, and a Tank would do best. Def down from Thrawn's Fracture and Armor break from Subine. Not sure if any tank can survive till enrage tho.
Lugo has spoken, rework for Thrawn's kit confirmed ;)- Think the counter chance for boss will be fixed once the whales have done spending, but i suppose its ok to solo/quasi solo with thrawn cos its a guild effort thing for Thrawn
"Lugo;c-1132816" wrote:
"zhtd17;c-1132802" wrote:
He meant: 2 tanks can take 40 hits from boss, then (with 5% counter chance) ep will hit for 40x20=800 hits before tanks are dead, every hit for 10k which leads to 800x10k=8M.
B2 gets 5% tm every time he is hit. So 20 hits for 1 turn and 15 turns till enrage. Ep would only get 300 hits if b2 didn't counter at all
yeah this is true actually, i guess in that case perhaps sabine would be better"Maegor;c-1132820" wrote:
"Lugo;c-1132796" wrote:
Think Chirpa, EP, Thrawn, Sabine, and a Tank would do best. Def down from Thrawn's Fracture and Armor break from Subine. Not sure if any tank can survive till enrage tho.
Lugo has spoken, rework for Thrawn's kit confirmed ;)
Lol. If thats the case let me tell you my ideas for triple cleanse."Cardiff0;c-1132817" wrote:
"EDP;c-1132791" wrote:
I'm no maths teacher, but can you explain your working.
I give you 160/4 = 40 but this does not equal 8m. I think I have missed some steps you assume are logical. I want to see your argument because it's clear I don't understand some of the steps, can you please add some detail. What is the ability that this is based on?
2 tanks can take 40 hits from the b2 before death, each hit is worth 200k as per above, 40x200k = 8mil
these are very rough figures anyway but just to give an idea of the annihilation"Lugo;c-1132796" wrote:
Think Chirpa, EP, Thrawn, Sabine, and a Tank would do best. Def down from Thrawn's Fracture and Armor break from Subine. Not sure if any tank can survive till enrage tho.
I dont think she could replace the survivability given by another tank, it literally doubles the hits you can get from EP
-------------------
However something i forgot initially with this was that boss droid will gain 5%tm from every hit, so actually it wont be quite as unstoppable as 8mil, id guess 4mil or so given i forgot that fact
So in the same idea if a tank can take 40 hits from b2 and b2 is only gonna be able to do 15 for sure befor enrage then having 2 tanks is a waste. Subines armor break will increase the damage ep does on b2. Also 40-15=25 so the b2 can counter 25x as well befor enrage at 5% counter chance.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
22,731 PostsLatest Activity: 10 hours agoRelated Posts
Recent Discussions
- 12 hours ago
- 3 days ago
- 4 days ago
- 10 days ago