Forum Discussion

TofuATAT's avatar
8 years ago

Thrawn unique Zeta understanding

Well Thrawn's Zeta unique it's pretty clear, he gains 100% bonuses instead of 50, but then the description says that fractured enemies will lose 15% TM too......
Well, that got me confused as they never gain TM anyways and it doesn't change a thing because fractured enemies, wake up when Thrawn starts his turn, no???
  • Could be, dunno, I might just put a Zeta on him for the fun of it ^_^ I have 2 full ones, Tarkin and DT have none either, but can't decide if which ones would be good
  • I'll try a couple more battles and 1x before I state anything, brb ^_^
  • @SpendsAlot well, fractured enemy comes off fracture after the last enemy turn before my thrawn starts his turn
  • "TofuMao;d-117121" wrote:
    Well Thrawn's Zeta unique it's pretty clear, he gains 100% bonuses instead of 50, but then the description says that fractured enemies will lose 15% TM too......
    Well, that got me confused as they never gain TM anyways and it doesn't change a thing because fractured enemies, wake up when Thrawn starts his turn, no???


    Because otherwise the enemy would/could have like 90% TM when Fracture ends. Their speed is set to 0, so they don't gain TM, but without the zeta they don't lose it either. Thrawn's zeta ensures that they will be at 0 TM when Thrawn gets a turn again.
  • "DedrickRogue;c-1137091" wrote:
    "TofuMao;d-117121" wrote:
    Well Thrawn's Zeta unique it's pretty clear, he gains 100% bonuses instead of 50, but then the description says that fractured enemies will lose 15% TM too......
    Well, that got me confused as they never gain TM anyways and it doesn't change a thing because fractured enemies, wake up when Thrawn starts his turn, no???


    Because otherwise the enemy would/could have like 90% TM when Fracture ends. Their speed is set to 0, so they don't gain TM, but without the zeta they don't lose it either. Thrawn's zeta ensures that they will be at 0 TM when Thrawn gets a turn again.

    Ahhh very interesting point, maybe not 0 but lower, I'll check tomorrow on my next battle of how much tm he has, and then most probably Zeta him and check again against same team ^_^
  • Well, now I have to think if it's worth to give him that extra counter+tenacity, or maybe 2 more speed for the fun of it, will keep saving them ^_^
  • The only thing that makes sense is what Jay_cube1 said, but yet again it specifies on the other abilities what it does to toons or raid bosses, I'll have to wait to see in raid bosses as I'll 6* him if REALLY lucky

About SWGOH Strategy & Tips

Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.

22,725 PostsLatest Activity: 24 hours ago