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"StarSon;c-2460817" wrote:
"J_Shocker_B;c-2460816" wrote:
Piett for sure, him giving everyone Emperors Trap is what makes the turn meter train work.
Yeah, but without the Veers zeta there's only a 40% chance of tm gain.
True, but his leadership is what enables the train. The unique helps but it only give TM after defeating an opponent. His leadership gives TM whenever an imp gains a buff, so having Piett's Zeta will push more TM overall compared to Veer's unique- Piett for sure, him giving everyone Emperors Trap is what makes the turn meter train work.
- PersimiusNew Scout
"J_Shocker_B;c-2460816" wrote:
Piett for sure, him giving everyone Emperors Trap is what makes the turn meter train work.
Yeah, but without the Veers zeta there's only a 40% chance of tm gain. - Definitely Piett first, but the Veers one can be useful to keep the TM train going and is very worthwhile in the long run
- PersimiusNew Scout
"J_Shocker_B;c-2460823" wrote:
"StarSon;c-2460817" wrote:
"J_Shocker_B;c-2460816" wrote:
Piett for sure, him giving everyone Emperors Trap is what makes the turn meter train work.
Yeah, but without the Veers zeta there's only a 40% chance of tm gain.
True, but his leadership is what enables the train. The unique helps but it only give TM after defeating an opponent. His leadership gives TM whenever an imp gains a buff, so having Piett's Zeta will push more TM overall compared to Veer's unique
Oh, good point, I thought the zeta was the lead. Didn't pay enough attention.
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